S-GAME's dark wuxia action game Phantom Blade Zero drew more than seven hundred thousand concurrent players on Steam within its first day on sale, in a Phantom Blade launch that carried the new title to the top of the platform's best-seller chart. The game went on sale on October 28 in North America and October 29 in much of the rest of the world, and its player count kept climbing through its opening hours, according to SteamDB figures reported by gaming outlets.

The launch places the Beijing studio's game among the strongest single-player debuts Steam has recorded in 2026. SteamDB recorded the peak during the game's first full day on sale, and the title also led Steam's top sellers while drawing more than one hundred thousand concurrent viewers on Twitch. Sony does not publish PlayStation 5 player counts, so the Steam figures cover only part of the total audience.

A first day that topped the Steam charts

Early counts showed the scale of the response. Within hours of release, the game had passed four hundred thousand concurrent players on Steam, and it continued to rise from there. By the end of its first full day, it sat behind only long-running multiplayer titles on the platform's most-played chart, ahead of established names in the top five.

The commercial response matched the player numbers. Phantom Blade Zero held the top spot on Steam's best-seller list on launch day, and analysts cited by GamesRadar estimated that it had sold more than a million copies before release. The standard edition costs $59.99 on PC and PlayStation 5, and a physical edition for PlayStation 5 is scheduled for 2027.

Reviewers gave the game a warm reception. It holds a score of 88 on Metacritic, making it the highest-rated action game of the year on the aggregator, according to Polygon. Steam users rated it Very Positive, with about four-fifths of early reviews recommending it. Praise centred on the combat, the boss fights and the world design, while the most common complaints concerned shader compilation times on first boot, frame-rate inconsistencies and a story that some critics found thin.

What the game is

Phantom Blade Zero is a single-player action game built in Unreal Engine 5. Players take the role of Soul, an assassin framed for his master's murder who has 66 days left to live and must uncover a conspiracy threatening the martial world. The setting blends traditional Chinese martial arts with mechanical prosthetics, industrial ruins and rock music, a combination the studio calls kungfupunk.

The game was first shown years ago and built a large following on the strength of its trailers, which drew comparisons with Black Myth: Wukong, the Chinese-developed action game that became one of Steam's biggest single-player hits. Phantom Blade Zero was originally aimed at a September release before S-GAME delayed it by about seven weeks, saying it wanted to ship a more polished version.

It is available now on PlayStation 5 and PC through Steam and the Epic Games Store. Reviewers put the main story at roughly 25 to 30 hours, with side content pushing a full playthrough toward 50 hours. Testing by outlets found the game does not run well on Steam Deck at present, with frame rates falling below thirty frames per second at the lowest settings.

Cloud release widens the audience

Nvidia added Phantom Blade Zero to GeForce NOW on October 29 as part of its weekly GFN Thursday update, the company said in its announcement post. Members who own the game on a supported store can stream it to PCs, Macs, handhelds, mobile devices, browsers and compatible TVs without downloading it locally. Ultimate members get the service's highest cloud performance tier on supported servers.

The same update brought eight further titles to the service, including ATMOSFAR, Hunting Simulator 3 and Queen's Domain, and added in-game mod support through mod.io for Cyberpunk 2077 and The Witcher 3: Wild Hunt Remastered. Nvidia also said World of Warcraft: Forever will arrive on GeForce NOW on November 4, with a launch-week reward for eligible members available through November 11.

The cloud launch matters because Phantom Blade Zero is a demanding Unreal Engine 5 title, and streaming removes the need for high-end local hardware or a long download. Nvidia also began offering longer-term Performance and Ultimate memberships in India on October 30. For players whose machines cannot run the game smoothly, the cloud version offers a way in on launch week rather than after an upgrade.

The launch also continues a run of strong results for Chinese-developed single-player games on Steam, following the audience that Black Myth: Wukong built. Whether Phantom Blade Zero holds its audience past the opening weekend will depend on how its post-launch support handles the technical complaints players raised in early reviews. For now, its first day puts it in rare company: a new title from a Beijing studio sitting at the top of Steam's charts alongside the platform's biggest permanent fixtures. More on this week's other big game releases can be found in coverage of Nintendo's indie showcase, and the year's other major game music news is covered in the report on the GTA VI score album. Polygon's launch-day report is at Polygon, and Neowin's report on the GeForce NOW update is at Neowin.