Nintendo presented 23 independent games in an Indie World presentation on Wednesday that lasted about 15 minutes, and the longest wait in the lineup finally got an end date. Chucklefish's Witchbrook will arrive on 28 January 2027, according to Gamereactor, which reported the date from the presentation. The witch life simulation will come to PlayStation 5, Xbox Series X|S, personal computers, and both Nintendo systems, ending a wait that stretches back to the first tease of the game in 2016.
Witchbrook puts players in the role of a new student at Witchbrook College in Mossport, a seaside town where classes, assignments, and exams sit alongside everyday work and social life. Players attend lessons in subjects that include alchemy and astrology, take on side jobs to pay tuition, and build relationships with classmates. The game also supports online cooperative play for up to four players, who can attend classes together, join seasonal events and after-school clubs, enter cooking competitions, and race on broomsticks. Gamereactor reported that the developers had previously aimed for a winter launch before delaying the game around October 2025 to give the world more time to take shape, and that a price and pre-order details have not been announced.
The nearest release in the lineup arrives almost immediately. Sword of the Sea, the surfing adventure from Giant Squid, the studio behind ABZU and Journey, reaches Switch 2 on Thursday. Bao Bao's Cozy Cleaning Services was already out on the day of the presentation, according to Siliconera, which published a full list of the games shown. Demos also went live during the presentation for Haunted Paws and Winds of Viridia, giving players something to try before the longer waits begin.
Games arriving in November
Spirit Crossing is the next date to mark. The collaborative life simulation from the makers of Cozy Grove arrives on 16 November as a console exclusive for Nintendo systems, and it is set above the clouds, where players build a home together. Raccoin: Chaos Max Edition and Tanuki: Pon's Summer both arrive on 10 November. Raccoin comes to the new console that day with a demo already available, and Tanuki: Pon's Summer, a cozy life simulation about a tanuki who works at a post office and delivers packages by bicycle, arrives the same day. The November dates matter for players who want new games before the holidays, because they fill the gap between the presentation and the January releases without a long silence.
November also shows how the presentation balanced familiar names with smaller projects. Spirit Crossing carries the Cozy Grove connection, while Raccoin and Tanuki: Pon's Summer are less well known outside their existing audiences. Nintendo gave each of them a firm date rather than a vague window, which lets players plan purchases and lets the studios build toward a single launch day. That precision was a feature of the whole presentation, since most of the games shown either had a date, a month, or a season attached.
The lineup for early next year
January brings Slime Rancher 2 to Switch 2, with Beatrix LeBeau returning to Rainbow Island to round up slimes. Witchbrook follows later in the same month, so the first month of the new year carries two of the presentation's biggest names. Super Battle Golf, which lets eight players take their shots at the same time, is set for 25 March. Haunted Paws, the cooperative adventure about a pair of animal friends, is planned for May, with its demo already out.
Several other games were dated for next year without a specific day. R.E.P.O., the online cooperative horror game for up to six players in which teams loot valuables from haunted houses, is headed to the new console. City of None, a pixel art platformer from a co-creator of Celeste, takes players through five distinct city sectors and is planned for both Nintendo systems. Tenjutsu, a fast martial arts roguelike from a designer of Dead Cells, is also due next year, as is Winds of Viridia, an action adventure in which a child awakened from a seed sets out to restore a lost civilization. Threads of Time, a turn-based role-playing game inspired by genre classics, is set for the summer.
For Nintendo, the presentation does practical work. It gives the new console a steady run of independent games through its first full year, and it gives smaller studios a shared moment of attention that a solo trailer rarely provides. Demos released on the day of the presentation let curious players test Haunted Paws, Winds of Viridia, and Raccoin before committing money, while the console exclusive on Spirit Crossing gives Nintendo system owners a game they cannot play elsewhere. The full presentation is available from Nintendo of America, and the list published by Siliconera sets out every game shown with its platform and date. Readers following game news can also read GenZ NewZ coverage of the Pokemon MOBA shutdown and the Call of Duty sales question.
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