Youth Social Media Trial jury selection begins this week in Los Angeles, in a case that could reshape how courts judge the design of apps used by teenagers. A pair of young plaintiffs argue that features such as autoplay and endless scrolling drove them into heavy use that harmed their mental health, while the companies behind the platforms deny that their products were built to addict young users, according to Reuters reporting on the proceedings.

The case is only the second of its kind to reach a jury, and it arrives as part of a much larger legal fight. Thousands of lawsuits over youth mental health and social media have been consolidated before the same California court, and the Youth Social Media Trial was chosen as a bellwether, meaning it could influence how the remaining claims are resolved. Jury selection opens the trial phase, with testimony expected to stretch over several weeks and senior executives among those lined up to take the stand.

What the plaintiffs argue

The plaintiffs, referred to in court papers by initials, come from Illinois and Mississippi. One is a teenager and the other is a young woman who has recently reached adulthood. They say they began watching online video as toddlers and started using other platforms around the age of nine, and they blame features including autoplay, infinite scroll and streaks for keeping them online far longer than they intended.

Their court filings describe nights spent awake scrolling, lost focus in class, and self-harm using methods shown in social media videos. They are seeking unspecified compensatory and punitive damages, leaving any award for a jury to decide. Emily Jeffcott, an attorney representing the Mississippi plaintiff, said in a statement ahead of the trial that her team looks forward to educating the jury about the dangers of features like endless feeds, autoplay and streaks and how the companies implemented and emphasized them.

The plaintiffs first sued in 2023. Their original claims also named two other major video platforms, but settlements with those companies ahead of trial narrowed the case, and one plaintiff also settled separately with one of the remaining defendants. What reaches the jury now covers claims by both plaintiffs against Snap, plus the Mississippi plaintiff's claims against Meta.

What the companies say

Meta rejects the claims and points to a decade of protections built into its platforms. A spokesperson for the company said in a statement that a young person's mental health is shaped by many factors, as the evidence in this trial will show. The spokesperson added that the plaintiff used a rival video app far more than the company's own apps and that her personal circumstances were a substantial factor in her struggles.

Snap argues that its platform differs from traditional social media because it opens to a camera rather than a feed or a ranking of other people's posts. A spokesperson for the company said in a statement that the evidence will support that the firm put its community first and that the allegations fundamentally misrepresent users' experiences on the app and how it was designed. Both companies have also argued that a federal shield law protects them from liability over user-generated content, but the trial judge disagreed that the law bars claims about how the sites themselves are designed.

That disagreement is one reason the case matters beyond the courtroom. The companies have asked the judge to split the pair's cases into separate trials, arguing that trying them together would unfairly mix the evidence for jurors. The judge had not yet ruled on that request as jury selection approached, leaving the shape of the trial itself still partly open.

Why this verdict could shape thousands more cases

The last time a case like this reached a jury, the outcome favoured the plaintiff. In March, a jury in the same city found that Meta and a video platform were negligent in a case brought by a young woman, awarding damages worth millions of dollars. Meta is appealing that verdict, arguing that the law should have barred the claims, and a ruling in the company's favour could derail many similar lawsuits, according to legal experts quoted in the reporting.

Separate from the individual trials, Meta reached a multibillion-dollar settlement in August resolving claims brought by nearly every American state and territory over teen mental health, agreeing as part of that deal to change how teenagers can access its apps. Company lawyers later told reporters that individual and school district cases are harder for plaintiffs to prove at trial than state cases, because they require a direct link between specific harms and specific platforms. That argument will now be tested in front of a jury.

For young readers and their families, the Youth Social Media Trial is worth following for reasons beyond the verdict. Expected testimony from the chief executives of Meta and Snap, along with the head of Instagram, will put the companies' design choices under direct questioning for the first time in this kind of case. If the jury sides with the plaintiffs, more settlements could follow; if it sides with the companies, the remaining claims face a much steeper climb. Either way, the debate over phones, attention and teen wellbeing is moving from opinion into evidence, much like the classroom research behind phone-free lessons lifting grades and late-night phone use pushing teen bedtimes later.